![]() Complete tasks, level up the village, get access to new weapon upgrades and other shinies. Repair a bridge, beat down some bad slimes, collect and deliver a rare resource, and so on. Each morning, new requests come in from the villagers. So Concord will arrive at a bustling beach town, meet the townsfolk, be given a place to crash, plonk themselves down on a big leaf, make the most heart-melting resting animation, then conk out. Protecting, restoring, and helping the residents flourish. Lay your grape hat in your grape home, and start pitching in. You can rush through the story, but you can also get comfy. I mentioned a twist earlier, and here it is: Garden Story gives the player the opportunity to live in - not just pass through - the four main villages. Concord will travel from village to village, collect equipment, complete side and main quests, delve dungeons, solve puzzles, and fight bosses. The story is much better for them.Ĭoncord’s journey takes the form of an A to B quest to stop the source of a gooey sentient rot that’s getting itself all over everything, gumming up the natural order of things. These aren’t the only hints of sadness and introspection in this seemingly whimsical adventure. “Even a harvesting tool like a pick carries the connotations of battle now,” a large plum named ‘Plum’ laments as they bestow Concord’s first weapon on the fledgling guardian. Instead, Concord spends more time fighting to defend this idyllic world than they do gardening, decorating, or other such activities from the “B&Q departments” school of game design. There’s a fair chunk here for completionists, but it's largely optional. There’s also unlocking and building cosmetic fancies, fish tanks etc. Much of the profit is used to buy nice hats for Concord. There’s some farming later on, for resources and profit. It’s a Zelda-like ARPG, with an important twist I’ll talk about in a moment. Important: Garden Story is not Stardew Valley nor Animal Crossing. M&S Holiday advert charcuterie board arrangers. It stars Concord, a purple vineyard-venturer so stalwart and noble that my empathy for grapes is now at its apex. I hadn’t either, but playing Zelda-like Garden Story has changed things. Have you ever seethed at the injustice of juicy, happy grapes being crushed underfoot? Probably not. Check out the Homegrown site to learn more, and watch Jeanne’s segments below.The frequent combat in this ARPG is hit-and-miss, but behind it is a sweet and sincere tale set in a land you’ll care about saving and starring the G.O.T.Y (grape of the year). ![]() They’ve also shared excellent resources on how to DIY the entire project on your own, listing out costs, materials, and tips for the raised beds, coldframe, and other elements. The WTTW team has created a robust website documenting the progress of their “Homegrown” garden, archiving all of the Chicago Tonight segments, viewer questions, and more. WTTW employees enjoy the harvest, and Jeanne visits regularly to film season-specific garden segments for Chicago Tonight. ![]() In 2014, Jeanne and the TOG crew worked closely with the WTTW team to design, plan, and maintain two raised beds at the studio. ![]() The idea was to create an affordable, productive organic vegetable garden that anyone – urban or suburban – could recreate in their own backyard. But her visit inspired a larger partnership – why not build an organic edible garden right there at the WTTW Albany Park studios? As Chicago’s PBS station, WTTW would serve as an ideal medium for sharing basic gardening how-to with its many local viewers using this on-site garden as a teaching model. Jeanne Nolan first appeared on WTTW’s Chicago Tonight program to discuss the launch of her book, From the Ground Up, in 2013. ![]()
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